Heroes
The first NFT you'll encounter in Reta Wars, will be with you at the start and end of the game. Players progress through the game by having their heroes produce resources or sending them into battle.
Last updated
The first NFT you'll encounter in Reta Wars, will be with you at the start and end of the game. Players progress through the game by having their heroes produce resources or sending them into battle.
Last updated
Heroes are NFT assets that play a key role in the ‘Reta Wars’. All content proceed around the heroes. So you must have at least a hero to play the ‘Reta Wars’.
Every hero has 5 Stats and 5 Skills, which are randomly determined when they are first created, and their final ability is determined by their rarity.
No hero is designed to excel in every way. Therefore, you need to closely monitor the abilities of the heroes you hire and place them where they can work most effective.
Stats are the basic abilities of a hero, and their rarity determines the final stats. All of the hero's activities are finalized through a complex calculation process between Stats and Skills.
If stats are a hero's basic ability, then Skill is an indicator that determines which field a hero can make an effective action. All heroes have 5 skills, but the appearance and job of the hero is determined by the most outstanding skill.
When a hero is first created, their rarity is randomly determined. It is divided into five levels, from Common to Legendary. The higher the rarity, the greater the sum of Stats and Skills. However, it is designed so that the minimum and maximum values intersect. Therefore, it is important to closely understand the abilities of even low-rarity heroes and keep an eye on their growth potential.
Heroes work on the territory for the player's Play-to-Earn revenue. They can gather timber or food or prepare for war in their barracks. These actions contribute to your participation in wars for profit or greater profit.
Players can trade their heroes with other players at any time in Reta Wars' Marketplace. In this huge labor market, players can either sell obsolete heroes or hire the heroes they need.
This transaction requires RETA, our governance token.
Leveling up your heroes will increase their combat and production capabilities. If a hero with a low rarity shows potential for growth, he can increase his level to further strengthen his strengths and achieve a performance comparable to that of a high rarity.
Hero leveling up requires soul and GRT.
Higher level heroes cost more to level up.
There is a chance that the level-up may fail at a high level. However, the failure does not decrease the hero’s level.
Retaverse deals with multiple themes and stories from one worldview. So, heroes will be active not only in Reta Wars but also in other games that will be added to Retaverse in the future.
[VIT] Vitality: This is an indicator of the hero's maximum HP. It is related to the survival rate of the hero on the battlefield or the ability to sustain production activities.
[STR] Strength: Strength refers to physical attack power in combats. It also affects the results of all production activities such as Mining, Logging and Farming. In particular, it has a significant impact on Mining and Logging.
[AGI] Agility: Agility refers to the chance to critically strike during a combat. Meanwhile, it also affects the results of Mining and Logging.
[INT] Intelligence: Intelligence represents the magic attack power in the battle. It also affects the results of all production activities such as Mining, Logging and Farming. In particular, it has a significant impact on Farming.
[LUK] Lucky: Luck is precious itself. luck makes us all happy.
Combat: Heroes placed in the barracks are affected by this skill level. The influence of strength and agility determines the hero's Combat Point (CP). In particular, the higher the strength, the greater the CP. This has a decisive effect on the battle against the enemy.
Mining: It affects the mining ability of the hero when he is placed in the mine. Mining Point (MP) is determined by strength and agility. You will get better results, especially when the hero has high strength.
Logging: It relates to the ability of a hero to produce lumber when he is placed in the Lumber Mill. The Logging Point (LP) is determined by strength, agility, and intelligence. You will get better results, especially when the hero has high strength.
Farming: It relates to the ability of a hero to produce food when placed on the farm. It is affected by Strength and Intelligence and determines the Farming Point (FP). You will get better results, especially when the hero has high intelligence.
Crafting: When crafting weapons or skins, you can get better results if you borrow the hand of a hero with high crafting skill.