Reward system

Reta Wars offers a variety of earning opportunities depending on the player's style. Players will naturally participate in the ecosystem by trading with other players to achieve each other's goals.

Minimizing losses from the cherry picker and rewarding players for their efforts is critical to sustaining the vitality of Play-to-Earn games. However, demanding excessive reinvestment and making it difficult for players to make a profit is also a factor that hinders the growth potential of the game.

Reta Wars provides clear and powerful motivation for each step in the content. It presents a clear growth goal and provides attractive rewards commensurate with it. Players will naturally realize within Reta Wars a play that fits their individual plans, asset size, and style.

The greatest characteristic of this ecosystem is that the player's reward structure interacts organically at each stage.

Simple revenue: Territory Operations

Reta Wars' most basic revenue comes from selling the resources harvested from the territory to the market. due to the desire to purchase by players interested in war and ranking, the resource will always be a popular commodity in the market. This simple return can work even if the user has a small number of NFTs. However, this may not end with simple and repetitive mining operations. Since the price of resources can fluctuate according to the flow of battlefield confrontation, users need to pay attention to the war situation.

Increase revenue: Growth

Players who upgrade the buildings installed in their territory and increase the number of NFTs they have will be able to harvest more resources. They will not stop at simply selling resources. They will observe the tides of war and fluctuations in resource prices, and seize opportunities for profit from them.

Higher revenue: War contribution

By supplying harvested resources to their faction, players who join the war will gain more revenue opportunities. At the same time, they require more thorough management and judgment. Players will be faced with a variety of options depending on the war situation. They will be able to closely examine the status of themselves and their factions, sell resources, expand buildings, or challenge the rankings.

Best revenue: Become a ranker

The ranking system has a profit opportunity for winners who never compromise. Once a week, the ranking rewards given to players who make high contributions to the war are powerful enough to envy anyone. However, to remain high in the rankings, you will have to engage in fierce competition. Some players will buy a lot of resources from the market and supply them to their faction. The rewards for those who reach the top of the rankings are quite powerful, and the uncompromising winners will not be afraid of their investment.

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